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- ; Nihilistic Audio File Format
- ;
- ; There is one foley mode per line. Legal whitespaces are spaces and tabs.
- ; If a line begins with a ; it is considered a comment, and that line will
- ; be ignored, along with blank lines.
- ;
- ; The general format for each line is:
- ;
- ; <mode name> <WAV filename> <flags>
- ;
- ; The first two parameters are pretty much self-explanatory. The flags field
- ; consists of one or more of the following:
- ;
- ; looping - sound loops indefinately
- ; hipriority - sound will be played except if ALL mixer channels already
- ; have 'hipriority' sounds playing in them
- ; linktothing - sound will follow the thing
- ; linktopos - sound will play at the position of the thing
- ; local - sound will be played non 3d
- ; true3d - sound will be played through the 3d API, if possible
- ;
- ; In addition to the flags, you can specify three float values:
- ;
- ; volume - 0.0 to 1.0
- ; minDist - distance below which sound is played at max volume
- ; maxDist - distance at which attenuation stops
- ;
- ; The first float encountered will be the volume, the second minDist, and the
- ; third float on the line will be the maxDist. The only useful float to set
- ; is the volume, as minDist and maxDist are best left to the defaults.
- ;
- ; To specify more than one sound for a given mode, simply create another entry
- ; for that mode. The sounds will be randomized between all available sounds
- ; for that mode.
- ;
- ; sign foley
-
- anim_idle swingingSignCreak_lp.wav
-
-